I am a full-time CGI artist. I am a very social and active person who enjoys the traditional arts as well as digital. I post my most recent work on here and on my personal website. I am mostly a generalist but lean my skills on shading and lighting. I started as a digital art teacher and then began working on my own things before going through different schools and workplaces.
Rendering and modeling arch viz for a design firm. Lighting, modeling, texturing, and rendering scenes as real as possible under excruciatingly short deadlines.
Texture and environment artist. Pointcloud scan creations and editing.
Texture and environment modeling. Working on and creating pointcloud data from scans of different environments.