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Maurizio Beltram
Maurizio Beltram
3D Artist
Charlotte, United States

Summary

I am a full-time CGI artist. I am a very social and active person who enjoys the traditional arts as well as digital. I post my most recent work on here and on my personal website. I am mostly a generalist but lean my skills on shading and lighting. I started as a digital art teacher and then began working on my own things before going through different schools and workplaces.

Skills

3D ModelingLightingRenderingTexturing3D Scanning3D PrintingArchitectural Visualization

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Nuke
Nuke
Unreal Engine
Unreal Engine
Mudbox
Mudbox
After Effects
After Effects
Twinmotion
Twinmotion
ZBrush
ZBrush
V-Ray
V-Ray
Lightroom
Lightroom
mental ray
mental ray
Lumion
Lumion
Krita
Krita

Reel

Experience

  • Senior 3D Artist at TechUSA
    Tampa, United States
    August 2021 - November 2021

  • Senior 3D Artist at Rooms To Go
    Tampa, United States
    November 2021 - Present

  • Visualization Specialist at Eview360
    Detroit
    November 2017 - July 2020

    Rendering and modeling arch viz for a design firm. Lighting, modeling, texturing, and rendering scenes as real as possible under excruciatingly short deadlines.

  • CGI Specialist at THS Creative
    Greensboro, United States of America
    July 2016 - Present

  • Contract 3D Artist at ECS
    Orlando, United States of America
    September 2014 - Present

    Texture and environment artist. Pointcloud scan creations and editing.

  • Intern Technical Artist at Cubic
    Orlando, United States of America
    March 2014 - September 2014

    Texture and environment modeling. Working on and creating pointcloud data from scans of different environments.